lucidia-core and lucidia-earth-website

These two tools are ecosystem siblings: lucidia-core appears to be the core AI platform, while lucidia-earth-website is likely a web application or front-end built on top of or interacting with that core platform, as indicated by their shared "lucidia" prefix and the second project's explicit "website" suffix.

lucidia-core
24
Experimental
lucidia-earth-website
24
Experimental
Maintenance 13/25
Adoption 0/25
Maturity 9/25
Community 2/25
Maintenance 13/25
Adoption 0/25
Maturity 9/25
Community 2/25
Stars:
Forks: 1
Downloads:
Commits (30d): 0
Language: HTML
License:
Stars:
Forks: 1
Downloads:
Commits (30d): 0
Language: HTML
License:
No Package No Dependents
No Package No Dependents

About lucidia-core

BlackRoad-AI/lucidia-core

ARCHIVED: Canonical repo moved to BlackRoad-OS-Inc/lucidia-core

About lucidia-earth-website

BlackRoad-Studio/lucidia-earth-website

ARCHIVED: Canonical repo moved to BlackRoad-OS-Inc/lucidia-earth-website

Built on Three.js r128 and Next.js with static export to Cloudflare Pages, this project provides a canonical 3D Earth visualization template featuring procedural biome generation (12 types), real-world geographic mapping (86+ regions), and animated entities across multiple variants—from infinite procedural terrain to voxel-style and street-level MapLibre views. The `public/biomes.html` template serves as the standardized base for all Earth rendering across the BlackRoad OS ecosystem, with interactive controls for rotation, weather effects, day/night modes, and region-specific info panels. Multiple game and exploration modes build atop this foundation, including survival mechanics, space flight simulation for Jupiter's moon system, and open-world first-person gameplay with inventory and crafting systems.

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