ml-agents and ml-agents-dodgeball-env

ML-Agents is the core framework for training agents in Unity environments, while ml-agents-dodgeball-env is a specific example environment that demonstrates and depends on the ML-Agents toolkit, making them complements designed to be used together.

ml-agents
79
Verified
ml-agents-dodgeball-env
50
Established
Maintenance 10/25
Adoption 19/25
Maturity 25/25
Community 25/25
Maintenance 6/25
Adoption 9/25
Maturity 16/25
Community 19/25
Stars: 19,215
Forks: 4,431
Downloads: 12,910
Commits (30d): 0
Language: C#
License:
Stars: 76
Forks: 19
Downloads:
Commits (30d): 0
Language: C#
License:
No risk flags
No Package No Dependents

About ml-agents

Unity-Technologies/ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Implements PyTorch-based algorithms (PPO, SAC, MA-POCA) for single and multi-agent scenarios, with support for imitation learning, curriculum learning, and environment randomization. Provides native cross-platform inference through its Inference Engine and exposes Unity environments as standard Python APIs (Gym, PettingZoo) for seamless integration with the broader ML ecosystem. Enables on-demand agent decision-making and concurrent training across multiple environment instances for scalable experiment iteration.

About ml-agents-dodgeball-env

Unity-Technologies/ml-agents-dodgeball-env

Showcase environment for ML-Agents

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