limboai and godot-behavior-tree

These are competitors, as both tools provide Behavior Tree and State Machine functionalities for Godot 4, forcing users to choose one over the other based on features and user preference.

limboai
55
Established
godot-behavior-tree
36
Emerging
Maintenance 13/25
Adoption 10/25
Maturity 16/25
Community 16/25
Maintenance 2/25
Adoption 10/25
Maturity 8/25
Community 16/25
Stars: 2,563
Forks: 115
Downloads:
Commits (30d): 1
Language: C++
License: MIT
Stars: 213
Forks: 25
Downloads:
Commits (30d): 0
Language: GDScript
License:
No Package No Dependents
No License Stale 6m No Package No Dependents

About limboai

limbonaut/limboai

LimboAI - Behavior Trees and State Machines for Godot 4

C++ GDExtension plugin combining hierarchical behavior trees with event-driven state machines, enabling composition of both paradigms through the BTState task for reactive AI systems. Features a visual tree editor with real-time debugger, blackboard system for inter-task data sharing with scoped namespaces, and full GDScript support for custom task/state implementations without engine recompilation.

About godot-behavior-tree

kagenash1/godot-behavior-tree

Behavior Tree plugin for the Godot game engine

Scores updated daily from GitHub, PyPI, and npm data. How scores work