AlessandroPomponio/B2P-Penicilin-Tablut-AI

Java-based artificial intelligence that plays Tablut using Ashton's rules

Archived
16
/ 100
Experimental

Implements minimax with alpha-beta pruning and iterative deepening search using concurrent Futures for parallel evaluation. Game state is represented as BitSet to reduce memory overhead, with a heuristic-guided search strategy that explores the game tree deeply within time constraints. Communicates with Andrea Galassi's Tablut Competition server via command-line arguments specifying player color, timeout, and server address.

No commits in the last 6 months.

Archived Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 7 / 25
Maturity 9 / 25
Community 0 / 25

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Stars

27

Forks

Language

Java

License

BSD-3-Clause

Category

tablut-game-ai

Last pushed

Jun 03, 2020

Commits (30d)

0

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