DeMaCS-UNICAL/Angry-HEX

An artificial player for the popular video game Angry Birds

31
/ 100
Emerging

Combines Answer Set Programming (ASP) and HEX programs to enable declarative knowledge representation for both tactical gameplay (shot targeting) and strategic gameplay (level selection). The agent architecture integrates a Java client-server implementation with DLV logic programming solvers, separating imperative game interaction from declarative decision logic. Competed in the Angry Birds AI Competition across multiple years, demonstrating the effectiveness of logic-based approaches for complex game-playing strategies.

No commits in the last 6 months.

Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 6 / 25
Maturity 9 / 25
Community 16 / 25

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Stars

19

Forks

6

Language

Java

License

Last pushed

Aug 06, 2019

Commits (30d)

0

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