Dominien/brunnfeld-agentic-world
Medieval village economy simulation — up to 1000 LLM agents across multiple villages, driven by supply chains, hunger, tool degradation and market pressure.
Agents operate in a tick-based loop (hourly steps, 6am–9pm daily) where the engine enforces **hard physics** — hunger, tool decay, spoilage, seasonal yields, locked locations — while feeding agents only their sensory state and memory, letting their LLM knowledge (what millers do) collide with structural constraints (only Gerda has the mill) to generate emergent economics. Built in TypeScript/Node.js with OpenRouter compatibility, it scales to 1000 agents across multiple villages via stateless perception + persistent markdown-based agent memory written and re-read each turn.
Stars
96
Forks
14
Language
TypeScript
License
MIT
Category
Last pushed
Mar 28, 2026
Commits (30d)
0
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