Donchitos/Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 48 AI agents, 36 workflow skills, and a complete coordination system mirroring real studio hierarchy.
# Technical Summary Implements a three-tier agent hierarchy using Claude's models (Opus for directors, Sonnet/Haiku for specialists) with 37 slash-command skills that trigger multi-agent workflows and 8 git hooks enforcing code standards across gameplay, engine, and network subsystems. Agents coordinate through escalation paths and quality gates defined in `.claude/` configuration, with path-scoped rules that validate commits against domain-specific standards (GDScript, DOTS, GAS depending on engine choice). Integrates directly with Claude Code's native agent system and git workflows, supporting Godot 4, Unity, and Unreal Engine 5 with specialized sub-agents for each.
Stars
44
Forks
9
Language
Shell
License
MIT
Category
Last pushed
Mar 09, 2026
Commits (30d)
0
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