Donchitos/Claude-Code-Game-Studios

Turn Claude Code into a full game dev studio — 48 AI agents, 36 workflow skills, and a complete coordination system mirroring real studio hierarchy.

47
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Emerging

# Technical Summary Implements a three-tier agent hierarchy using Claude's models (Opus for directors, Sonnet/Haiku for specialists) with 37 slash-command skills that trigger multi-agent workflows and 8 git hooks enforcing code standards across gameplay, engine, and network subsystems. Agents coordinate through escalation paths and quality gates defined in `.claude/` configuration, with path-scoped rules that validate commits against domain-specific standards (GDScript, DOTS, GAS depending on engine choice). Integrates directly with Claude Code's native agent system and git workflows, supporting Godot 4, Unity, and Unreal Engine 5 with specialized sub-agents for each.

No Package No Dependents
Maintenance 13 / 25
Adoption 8 / 25
Maturity 9 / 25
Community 17 / 25

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44

Forks

9

Language

Shell

License

MIT

Last pushed

Mar 09, 2026

Commits (30d)

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