asieradzk/RL_Matrix
Deep Reinforcement Learning in C#
Built on TorchSharp, it implements state-of-the-art algorithms (PPO, DQN variants up to Rainbow, GAIL) with native C# type safety and outperforms Python baselines. Features include multi-head action space support, RNN integration for partial observability, distributed multi-environment training, and built-in real-time dashboards. Integrates directly with Unity and Godot engines via source generation that simplifies complex RL workflows.
302 stars. No commits in the last 6 months.
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302
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27
Language
C#
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Last pushed
Jul 04, 2025
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0
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