gezilinll/Proteus
The AI-native editor for multimodal creation
Implements a custom Canvas-based rendering engine with scene graph architecture, gesture handling, and coordinate transforms—built framework-agnostic and optimized for AI code generation. Demonstrates human-AI collaborative development where architects define design decisions while AI handles implementation, testing, and pattern reuse across a monorepo structure. Roadmap includes multimodal elements (video, audio, embeds) and real-time collaboration features.
Stars
24
Forks
7
Language
TypeScript
License
MIT
Category
Last pushed
Jan 02, 2026
Commits (30d)
0
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