jorisbontje/nim-goap
General Purpose Goal Oriented Action Planning
This project helps game developers implement intelligent agent behaviors. You input a set of possible actions an agent can take and a goal for that agent to achieve, and it outputs a sequence of actions to reach that goal. This is ideal for game designers and AI programmers who want to create characters with realistic and adaptive decision-making.
No commits in the last 6 months.
Use this if you are developing a game and need to create characters or entities that can plan and execute actions to achieve specific objectives within the game world.
Not ideal if you are looking for a pre-built character AI system or if your project doesn't involve game development or simulated agent planning.
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Nim
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Last pushed
May 06, 2020
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