tanjeffreyz/auto-maple
Artificial intelligence for MapleStory that uses machine learning and computer vision to navigate challenging in-game environments
Combines OpenCV template matching and quadtree-based pathfinding with A* search to track player position and calculate optimal routes across maps, while supporting modular character automation through class-based command books and CSV routine files. Includes a custom-trained TensorFlow model with Canny edge detection for solving in-game arrow puzzles with high accuracy across varied visual environments. The system integrates community-contributed resources—command books for each class and map routines—enabling extensibility without modifying core code.
626 stars.
Stars
626
Forks
309
Language
Python
License
—
Category
Last pushed
Dec 26, 2025
Commits (30d)
0
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