Unreal_mcp and UEMCP

Unreal_mcp
52
Established
UEMCP
43
Emerging
Maintenance 13/25
Adoption 10/25
Maturity 9/25
Community 20/25
Maintenance 13/25
Adoption 5/25
Maturity 9/25
Community 16/25
Stars: 362
Forks: 61
Downloads:
Commits (30d): 0
Language: C++
License: MIT
Stars: 12
Forks: 7
Downloads:
Commits (30d): 0
Language: TypeScript
License: MIT
No Package No Dependents
No Package No Dependents

About Unreal_mcp

ChiR24/Unreal_mcp

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

Provides runtime type introspection and dynamic discovery for Unreal Engine subsystems (lights, debug shapes, sequencer tracks), with graceful degradation allowing the server to start without an active connection and automatic reconnection via exponential backoff. Exposes 36 MCP tools covering asset management, actor control, animation, VFX, sequencer, and blueprint graph editing, routing all operations through a native C++ Automation Bridge plugin with command safety validation and asset caching for performance optimization.

About UEMCP

atomantic/UEMCP

Python Unreal Engine Plugin and Node.js MCP Server

Bridges AI assistants with Unreal Engine through a decoupled architecture: a Node.js MCP server paired with a Python Editor Plugin, enabling remote deployment and AI-driven editor automation. Provides optimized MCP tool wrappers that reduce boilerplate code by up to 85% compared to raw Python API calls, plus full access to the Unreal Engine Python API via `python_proxy` for unrestricted automation. Includes auto-detection and configuration for Claude Desktop, Claude Code, Amazon Q, Gemini, and other AI development tools with a single setup script.

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