Unreal_mcp and ue5-mcp

Unreal_mcp
52
Established
ue5-mcp
40
Emerging
Maintenance 13/25
Adoption 10/25
Maturity 9/25
Community 20/25
Maintenance 10/25
Adoption 5/25
Maturity 9/25
Community 16/25
Stars: 362
Forks: 61
Downloads:
Commits (30d): 0
Language: C++
License: MIT
Stars: 11
Forks: 6
Downloads:
Commits (30d): 0
Language: C++
License: MIT
No Package No Dependents
No Package No Dependents

About Unreal_mcp

ChiR24/Unreal_mcp

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

Provides runtime type introspection and dynamic discovery for Unreal Engine subsystems (lights, debug shapes, sequencer tracks), with graceful degradation allowing the server to start without an active connection and automatic reconnection via exponential backoff. Exposes 36 MCP tools covering asset management, actor control, animation, VFX, sequencer, and blueprint graph editing, routing all operations through a native C++ Automation Bridge plugin with command safety validation and asset caching for performance optimization.

About ue5-mcp

mirno-ehf/ue5-mcp

Let AI edit your Unreal Engine Blueprints. MCP server plugin for Claude Code — describe what you want in plain English.

Implements a UE5 editor plugin exposing Blueprints via local HTTP, wrapped in an MCP server for Claude Code integration. Supports read/modify/create operations on Blueprints, materials, and Anim Blueprints through natural language commands. Runs in-process when the editor is open, or spawns a headless instance for background operations.

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