Unreal_mcp and monolith
About Unreal_mcp
ChiR24/Unreal_mcp
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
Provides runtime type introspection and dynamic discovery for Unreal Engine subsystems (lights, debug shapes, sequencer tracks), with graceful degradation allowing the server to start without an active connection and automatic reconnection via exponential backoff. Exposes 36 MCP tools covering asset management, actor control, animation, VFX, sequencer, and blueprint graph editing, routing all operations through a native C++ Automation Bridge plugin with command safety validation and asset caching for performance optimization.
About monolith
tumourlove/monolith
Unified Unreal Engine MCP plugin — 9 modules, 117 actions, embedded HTTP server. Replaces 8 separate MCP servers with a single UE 5.7 editor plugin.
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