unity-api-mcp and unity-mcp-server

unity-api-mcp
51
Established
unity-mcp-server
45
Emerging
Maintenance 10/25
Adoption 13/25
Maturity 18/25
Community 10/25
Maintenance 13/25
Adoption 9/25
Maturity 9/25
Community 14/25
Stars: 39
Forks: 4
Downloads: 388
Commits (30d): 0
Language: Python
License:
Stars: 78
Forks: 11
Downloads:
Commits (30d): 0
Language: JavaScript
License:
No risk flags
No Package No Dependents

About unity-api-mcp

Codeturion/unity-api-mcp

Instant, accurate Unity API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations

Implements an MCP server with version-specific SQLite databases (~18–24 MB each) for Unity 2022, 2023, and 6, parsed from official XML documentation and C# source. Provides five tools—search, method signatures, namespace resolution, class references, and deprecation checks—all returning results in <15ms with BM25-ranked search and tuned column weights. Integrates with Claude Code, Cursor, Windsurf, and any MCP client; auto-detects Unity version from `ProjectSettings/ProjectVersion.txt` or explicit environment variables.

About unity-mcp-server

AnkleBreaker-Studio/unity-mcp-server

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

Implements a two-tier tool architecture (core + advanced proxy) to avoid overwhelming MCP clients, while communicating with Unity Editor via a companion HTTP plugin and Unity Hub through CLI commands. Supports multi-instance editor discovery with automatic port reconnection, enabling seamless workflows across multiple concurrent Unity projects or ParrelSync clones.

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