unity-api-mcp and unity-mcp

These are complements: tool A provides Unity API lookups that could inform the Unity Editor actions performed by tool B's server, which is controlled by MCP clients.

unity-api-mcp
53
Established
unity-mcp
43
Emerging
Maintenance 10/25
Adoption 13/25
Maturity 20/25
Community 10/25
Maintenance 13/25
Adoption 6/25
Maturity 9/25
Community 15/25
Stars: 39
Forks: 4
Downloads: 388
Commits (30d): 0
Language: Python
License:
Stars: 17
Forks: 5
Downloads:
Commits (30d): 0
Language: C#
License: MIT
No risk flags
No Package No Dependents

About unity-api-mcp

Codeturion/unity-api-mcp

Instant, accurate Unity API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations

Implements an MCP server with version-specific SQLite databases (~18–24 MB each) for Unity 2022, 2023, and 6, parsed from official XML documentation and C# source. Provides five tools—search, method signatures, namespace resolution, class references, and deprecation checks—all returning results in <15ms with BM25-ranked search and tuned column weights. Integrates with Claude Code, Cursor, Windsurf, and any MCP client; auto-detects Unity version from `ProjectSettings/ProjectVersion.txt` or explicit environment variables.

About unity-mcp

wondeks/unity-mcp

A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.

Exposes a comprehensive set of Unity Editor operations—asset management, scene modifications, and game mechanics testing—through MCP's standard protocol, enabling AI clients to autonomously perform complex editor tasks. Acts as a bridge between MCP-compatible AI tools and Unity's Editor scripting API, communicating via the MCP protocol to translate high-level client requests into native Editor commands.

Scores updated daily from GitHub, PyPI, and npm data. How scores work