unity-api-mcp and unity-mcp
These are complements: tool A provides Unity API lookups that could inform the Unity Editor actions performed by tool B's server, which is controlled by MCP clients.
About unity-api-mcp
Codeturion/unity-api-mcp
Instant, accurate Unity API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations
Implements an MCP server with version-specific SQLite databases (~18–24 MB each) for Unity 2022, 2023, and 6, parsed from official XML documentation and C# source. Provides five tools—search, method signatures, namespace resolution, class references, and deprecation checks—all returning results in <15ms with BM25-ranked search and tuned column weights. Integrates with Claude Code, Cursor, Windsurf, and any MCP client; auto-detects Unity version from `ProjectSettings/ProjectVersion.txt` or explicit environment variables.
About unity-mcp
wondeks/unity-mcp
A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.
Exposes a comprehensive set of Unity Editor operations—asset management, scene modifications, and game mechanics testing—through MCP's standard protocol, enabling AI clients to autonomously perform complex editor tasks. Acts as a bridge between MCP-compatible AI tools and Unity's Editor scripting API, communicating via the MCP protocol to translate high-level client requests into native Editor commands.
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