unreal-api-mcp and UE5-MCP

unreal-api-mcp
53
Established
UE5-MCP
47
Emerging
Maintenance 10/25
Adoption 13/25
Maturity 20/25
Community 10/25
Maintenance 2/25
Adoption 10/25
Maturity 16/25
Community 19/25
Stars: 40
Forks: 4
Downloads: 484
Commits (30d): 0
Language: Python
License:
Stars: 364
Forks: 52
Downloads:
Commits (30d): 0
Language:
License:
No risk flags
Stale 6m No Package No Dependents

About unreal-api-mcp

Codeturion/unreal-api-mcp

Instant, accurate Unreal Engine API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations.

Implements an MCP server with pre-built SQLite databases for each UE version (5.5+), enabling sub-millisecond exact lookups and sub-5ms full-text searches across 114K+ engine records without requiring local source installation. Covers all runtime, editor, and developer modules plus 158 Blueprint node types and editor graph internals, with automatic weekly updates and patch-version fallback. Integrates with Claude, Cursor, Windsurf, and any MCP-compatible IDE through environment-based version detection from `UNREAL_VERSION` or `.uproject` metadata.

About UE5-MCP

VedantRGosavi/UE5-MCP

MCP for Unreal Engine 5

Implements a cross-DCC AI automation pipeline connecting Blender and UE5 through Model Control Protocol, enabling text-to-scene generation in Blender with automated asset transfer, material conversion, and level optimization for UE5. Provides Blueprint-integrated assistance for gameplay scripting, performance profiling, and debugging workflows. Extends BlenderMCP architecture to orchestrate multi-stage asset creation and scene composition across both engines using AI-driven scene generation and PolyHaven asset integration.

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