unreal-api-mcp and ue5-mcp

unreal-api-mcp
51
Established
ue5-mcp
40
Emerging
Maintenance 10/25
Adoption 13/25
Maturity 18/25
Community 10/25
Maintenance 10/25
Adoption 5/25
Maturity 9/25
Community 16/25
Stars: 40
Forks: 4
Downloads: 484
Commits (30d): 0
Language: Python
License:
Stars: 11
Forks: 6
Downloads:
Commits (30d): 0
Language: C++
License: MIT
No risk flags
No Package No Dependents

About unreal-api-mcp

Codeturion/unreal-api-mcp

Instant, accurate Unreal Engine API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations.

Implements an MCP server with pre-built SQLite databases for each UE version (5.5+), enabling sub-millisecond exact lookups and sub-5ms full-text searches across 114K+ engine records without requiring local source installation. Covers all runtime, editor, and developer modules plus 158 Blueprint node types and editor graph internals, with automatic weekly updates and patch-version fallback. Integrates with Claude, Cursor, Windsurf, and any MCP-compatible IDE through environment-based version detection from `UNREAL_VERSION` or `.uproject` metadata.

About ue5-mcp

mirno-ehf/ue5-mcp

Let AI edit your Unreal Engine Blueprints. MCP server plugin for Claude Code — describe what you want in plain English.

Implements a UE5 editor plugin exposing Blueprints via local HTTP, wrapped in an MCP server for Claude Code integration. Supports read/modify/create operations on Blueprints, materials, and Anim Blueprints through natural language commands. Runs in-process when the editor is open, or spawns a headless instance for background operations.

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