UE5-MCP and ue5-mcp-bridge
The former tool is an AI assistant bridge built on top of the latter tool, which is a core Unreal Engine 5 MCP implementation.
About UE5-MCP
VedantRGosavi/UE5-MCP
MCP for Unreal Engine 5
Implements a cross-DCC AI automation pipeline connecting Blender and UE5 through Model Control Protocol, enabling text-to-scene generation in Blender with automated asset transfer, material conversion, and level optimization for UE5. Provides Blueprint-integrated assistance for gameplay scripting, performance profiling, and debugging workflows. Extends BlenderMCP architecture to orchestrate multi-stage asset creation and scene composition across both engines using AI-driven scene generation and PolyHaven asset integration.
About ue5-mcp-bridge
Natfii/ue5-mcp-bridge
MCP server bridging AI assistants to Unreal Engine 5 editor
Exposes comprehensive tools for AI-driven UE5 editor automation—including level/actor manipulation, Blueprint modification, Animation Blueprint state machines, and material assignment—via the Model Context Protocol standard. Implements stdio transport compatible with Claude, ChatGPT, Cursor, and other MCP clients, backed by a configurable HTTP endpoint that connects to the UnrealClaude plugin or custom REST implementations. Provides 20+ specialized tools spanning asset management, script execution, character setup, and async task queuing designed for workflow acceleration rather than asset generation.
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