UE5-MCP and ue5-mcp-bridge

The former tool is an AI assistant bridge built on top of the latter tool, which is a core Unreal Engine 5 MCP implementation.

UE5-MCP
47
Emerging
ue5-mcp-bridge
41
Emerging
Maintenance 2/25
Adoption 10/25
Maturity 16/25
Community 19/25
Maintenance 13/25
Adoption 5/25
Maturity 9/25
Community 14/25
Stars: 364
Forks: 52
Downloads:
Commits (30d): 0
Language:
License:
Stars: 12
Forks: 3
Downloads:
Commits (30d): 0
Language: JavaScript
License:
Stale 6m No Package No Dependents
No Package No Dependents

About UE5-MCP

VedantRGosavi/UE5-MCP

MCP for Unreal Engine 5

Implements a cross-DCC AI automation pipeline connecting Blender and UE5 through Model Control Protocol, enabling text-to-scene generation in Blender with automated asset transfer, material conversion, and level optimization for UE5. Provides Blueprint-integrated assistance for gameplay scripting, performance profiling, and debugging workflows. Extends BlenderMCP architecture to orchestrate multi-stage asset creation and scene composition across both engines using AI-driven scene generation and PolyHaven asset integration.

About ue5-mcp-bridge

Natfii/ue5-mcp-bridge

MCP server bridging AI assistants to Unreal Engine 5 editor

Exposes comprehensive tools for AI-driven UE5 editor automation—including level/actor manipulation, Blueprint modification, Animation Blueprint state machines, and material assignment—via the Model Context Protocol standard. Implements stdio transport compatible with Claude, ChatGPT, Cursor, and other MCP clients, backed by a configurable HTTP endpoint that connects to the UnrealClaude plugin or custom REST implementations. Provides 20+ specialized tools spanning asset management, script execution, character setup, and async task queuing designed for workflow acceleration rather than asset generation.

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