ue5-mcp and UE5-MCP

ue5-mcp
40
Emerging
UE5-MCP
40
Emerging
Maintenance 10/25
Adoption 5/25
Maturity 9/25
Community 16/25
Maintenance 2/25
Adoption 10/25
Maturity 9/25
Community 19/25
Stars: 11
Forks: 6
Downloads:
Commits (30d): 0
Language: C++
License: MIT
Stars: 364
Forks: 52
Downloads:
Commits (30d): 0
Language:
License:
No Package No Dependents
Stale 6m No Package No Dependents

About ue5-mcp

mirno-ehf/ue5-mcp

Let AI edit your Unreal Engine Blueprints. MCP server plugin for Claude Code — describe what you want in plain English.

Implements a UE5 editor plugin exposing Blueprints via local HTTP, wrapped in an MCP server for Claude Code integration. Supports read/modify/create operations on Blueprints, materials, and Anim Blueprints through natural language commands. Runs in-process when the editor is open, or spawns a headless instance for background operations.

About UE5-MCP

VedantRGosavi/UE5-MCP

MCP for Unreal Engine 5

Implements a cross-DCC AI automation pipeline connecting Blender and UE5 through Model Control Protocol, enabling text-to-scene generation in Blender with automated asset transfer, material conversion, and level optimization for UE5. Provides Blueprint-integrated assistance for gameplay scripting, performance profiling, and debugging workflows. Extends BlenderMCP architecture to orchestrate multi-stage asset creation and scene composition across both engines using AI-driven scene generation and PolyHaven asset integration.

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