ue5-mcp and UE5-MCP
About ue5-mcp
mirno-ehf/ue5-mcp
Let AI edit your Unreal Engine Blueprints. MCP server plugin for Claude Code — describe what you want in plain English.
Implements a UE5 editor plugin exposing Blueprints via local HTTP, wrapped in an MCP server for Claude Code integration. Supports read/modify/create operations on Blueprints, materials, and Anim Blueprints through natural language commands. Runs in-process when the editor is open, or spawns a headless instance for background operations.
About UE5-MCP
VedantRGosavi/UE5-MCP
MCP for Unreal Engine 5
Implements a cross-DCC AI automation pipeline connecting Blender and UE5 through Model Control Protocol, enabling text-to-scene generation in Blender with automated asset transfer, material conversion, and level optimization for UE5. Provides Blueprint-integrated assistance for gameplay scripting, performance profiling, and debugging workflows. Extends BlenderMCP architecture to orchestrate multi-stage asset creation and scene composition across both engines using AI-driven scene generation and PolyHaven asset integration.
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