rust-mcp-sdk and studio-rust-mcp-server
One is a framework for building MCP servers and clients, and the other is a specific standalone MCP server built for Roblox Studio, likely leveraging or interacting with such frameworks.
About rust-mcp-sdk
rust-mcp-stack/rust-mcp-sdk
A high-performance, asynchronous toolkit for building MCP servers and clients in Rust.
Provides stdio, HTTP streaming, and SSE transports with multi-client concurrency, OAuth authentication, and procedural macros for defining tools and resources without boilerplate. Built on type-safe MCP schema objects with support for tasks, batch messages, streaming responses, and observability hooks for telemetry integration.
About studio-rust-mcp-server
Roblox/studio-rust-mcp-server
Standalone Roblox Studio MCP Server
Implements bidirectional communication between Roblox Studio and AI clients (Claude, Cursor) via the Model Context Protocol, using an `axum` web server for long-polling from a Studio plugin and `stdio` transport for LLM communication. Exposes six tools enabling code execution, asset insertion, console access, and play mode control directly within Studio. **Note**: This is a reference implementation; Roblox now provides a built-in MCP server shipped with Studio as the recommended integration path.
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