rust-mcp-sdk and studio-rust-mcp-server

One is a framework for building MCP servers and clients, and the other is a specific standalone MCP server built for Roblox Studio, likely leveraging or interacting with such frameworks.

rust-mcp-sdk
57
Established
studio-rust-mcp-server
56
Established
Maintenance 13/25
Adoption 10/25
Maturity 16/25
Community 18/25
Maintenance 10/25
Adoption 10/25
Maturity 15/25
Community 21/25
Stars: 158
Forks: 25
Downloads:
Commits (30d): 0
Language: Rust
License: MIT
Stars: 405
Forks: 66
Downloads:
Commits (30d): 0
Language: Rust
License: MIT
No Package No Dependents
No Package No Dependents

About rust-mcp-sdk

rust-mcp-stack/rust-mcp-sdk

A high-performance, asynchronous toolkit for building MCP servers and clients in Rust.

Provides stdio, HTTP streaming, and SSE transports with multi-client concurrency, OAuth authentication, and procedural macros for defining tools and resources without boilerplate. Built on type-safe MCP schema objects with support for tasks, batch messages, streaming responses, and observability hooks for telemetry integration.

About studio-rust-mcp-server

Roblox/studio-rust-mcp-server

Standalone Roblox Studio MCP Server

Implements bidirectional communication between Roblox Studio and AI clients (Claude, Cursor) via the Model Context Protocol, using an `axum` web server for long-polling from a Studio plugin and `stdio` transport for LLM communication. Exposes six tools enabling code execution, asset insertion, console access, and play mode control directly within Studio. **Note**: This is a reference implementation; Roblox now provides a built-in MCP server shipped with Studio as the recommended integration path.

Scores updated daily from GitHub, PyPI, and npm data. How scores work