FernRP/FernRPExample

This project is the implementation of FernRP Package, Include NPR/PBR.

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Demonstrates GPU-accelerated spherical harmonics coefficient computation for real-time lighting and stylized rendering techniques including depth-offset shadows, rim lighting, and post-process outlines. Built as extension examples for FernRP, a URP-based rendering pipeline targeting stylized and non-photorealistic graphics in Unity.

918 stars. No commits in the last 6 months.

Stale 6m No Package No Dependents
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Adoption 10 / 25
Maturity 9 / 25
Community 23 / 25

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918

Forks

145

Language

C#

License

Apache-2.0

Last pushed

Jan 22, 2025

Commits (30d)

0

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