Machine-Learning-Flappy-Bird and floppy-bird

These are competitors offering alternative approaches to the same problem: both implement AI agents that learn to play Flappy Bird, with A using a genetic algorithm and B using Q-learning and NEAT, allowing developers to choose their preferred reinforcement learning or evolutionary strategy.

floppy-bird
27
Experimental
Maintenance 0/25
Adoption 10/25
Maturity 16/25
Community 25/25
Maintenance 0/25
Adoption 4/25
Maturity 9/25
Community 14/25
Stars: 1,839
Forks: 393
Downloads:
Commits (30d): 0
Language: JavaScript
License: MIT
Stars: 6
Forks: 3
Downloads:
Commits (30d): 0
Language: C
License:
Stale 6m No Package No Dependents
Stale 6m No Package No Dependents

About Machine-Learning-Flappy-Bird

ssusnic/Machine-Learning-Flappy-Bird

Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm

Implements neuro-evolution by combining a 3-layer neural network (2 input neurons sensing gap distance/height, 6 hidden neurons, 1 output neuron) with a genetic algorithm that performs selection, crossover, and mutation across generations. Built entirely in HTML5 using the Phaser game framework and Synaptic neural network library, with fitness calculated as distance traveled minus proximity to obstacles.

About floppy-bird

thomas-bouvier/floppy-bird

Flappy Bird-like game including a Q-learning algorithm and a neural network-based algorithm (NEAT) for artificial intelligence

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