Farama-Foundation/ViZDoom

Reinforcement Learning environments based on the 1993 game Doom :godmode:

53
/ 100
Established

Provides Python and C++ APIs compatible with Gymnasium/Gym frameworks, built on the ZDoom engine for authentic game mechanics. Features direct access to visual buffers, depth maps, audio streams, and semantic object labeling, enabling multi-modal learning approaches. Achieves 7000+ frames/second in sync mode while supporting async/multiplayer scenarios and custom WAD-based environments via ACS scripting.

1,990 stars.

No License No Package No Dependents
Maintenance 10 / 25
Adoption 10 / 25
Maturity 8 / 25
Community 25 / 25

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Stars

1,990

Forks

432

Language

C++

License

Last pushed

Mar 04, 2026

Commits (30d)

0

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