NVIDIAGameWorks/kaolin

A PyTorch Library for Accelerating 3D Deep Learning Research

67
/ 100
Established

Provides GPU-optimized operations for multi-representation 3D workflows including differentiable mesh rendering (DIB-R), fast format conversions, Structured Point Cloud acceleration structures, and physics simulation with collision detection. Integrates differentiable camera and lighting APIs with spherical harmonics/gaussians, plus native support for 3D gaussian splats and volumetric rendering modes. Built on CUDA kernels and designed for end-to-end differentiable pipelines across neural rendering, geometry optimization, and simulation tasks.

5,056 stars. Actively maintained with 10 commits in the last 30 days.

No Package No Dependents
Maintenance 20 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 21 / 25

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Stars

5,056

Forks

618

Language

Python

License

Apache-2.0

Last pushed

Mar 13, 2026

Commits (30d)

10

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