TomaszRewak/ML-games
Machine learning games. Use combination of genetic algorithms and neural networks to control the behaviour of in-game objects.
Implements a custom game engine and ML stack entirely from scratch using TypeScript, including genetic algorithm and neural network primitives without external ML dependencies. The browser-based environment enables real-time visualization of evolutionary behavior, with agents learning through fitness-based selection across generations. Built with Node.js tooling (Gulp, npm) and compiles TypeScript/Less for cross-browser deployment.
285 stars. No commits in the last 6 months.
Stars
285
Forks
31
Language
JavaScript
License
MIT
Category
Last pushed
Nov 14, 2019
Commits (30d)
0
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