arminbazza/CSCI-561

Coursework for CSCI-561 (Foundations of Artificial Intelligence) at USC for the Fall 2020 Semester

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Emerging

This collection provides examples of artificial intelligence techniques applied to classic problems. It demonstrates how to find optimal paths in 3D mazes, implement a basic Go game agent, and build a simple neural network for image classification. Students learning AI fundamentals would use this as a reference or starting point for their coursework.

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Use this if you are an AI or computer science student looking for concrete implementations of foundational AI algorithms like pathfinding, game playing, and neural networks.

Not ideal if you need a production-ready solution for real-world AI applications or a highly optimized, state-of-the-art AI model.

AI Education Pathfinding Game AI Machine Learning Fundamentals Computer Science Studies
No License Stale 6m No Package No Dependents
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Last pushed

Mar 28, 2023

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