arminkz/Reversi
Artificial intelligence of the Reversi / Othello
Implements minimax search with alpha-beta pruning and a machine-learning-tuned evaluation function combining seven heuristics (corner control, stability, mobility, placement, frontier discs, disc parity, and difference). Features dynamic weight adjustment across game phases via linear interpolation and hill-climbing optimization, plus killer move detection, opening book lookup, and transposition tables with Zobrist hashing. Provides a Swing GUI supporting human-vs-human, human-vs-AI, and AI-vs-AI play modes.
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Stars
82
Forks
14
Language
Java
License
GPL-3.0
Category
Last pushed
Apr 26, 2018
Commits (30d)
0
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