crispy-chiken/YugiohAi
A Yugioh Ai Learning bot
Implements a dual-AI architecture with a Python deck-building optimizer and C# game AI that learns optimal play through self-training against itself. Integrates with Project Ignis EDOPro simulator and Windbot framework, exposing decision weights via HTTP server for real-time game decision-making. Supports multiple training modes including Monte Carlo Tree Search rollouts, manual intervention, and configurable win-threshold stopping criteria with persistent SQLite game state logging.
Stars
44
Forks
9
Language
HTML
License
GPL-3.0
Category
Last pushed
Mar 20, 2026
Commits (30d)
0
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