mehboobali98/The-Game-of-Hex

An AI agent is created which plays the game of Hex using min-max and alpha-beta pruning to best his human counterparts. The AI moves are evaluated using the evaluation function in which different heuristics are used to select the best move. The alpha-beta pruning helps in finding the best move faster.

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Language

Java

License

Category

board-game-ai

Last pushed

Jun 06, 2021

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