parvvaresh/pacman-with-MIN-MAX

A Pacman game implementation with an AI player using the Minimax algorithm. This project showcases the classic Pacman game environment, where the player (Pacman) navigates a maze to collect points while avoiding ghosts. The AI-controlled ghosts aim to catch Pacman.

15
/ 100
Experimental

This project offers an interactive Pacman game where you can observe an AI player navigating a maze. It takes a randomly generated game board and outputs the AI-controlled Pacman's strategic movements and score, along with the randomly moving ghosts. This is for anyone interested in observing a classic game environment powered by artificial intelligence.

No commits in the last 6 months.

Use this if you want to see how an AI can make decisions in a game, without needing to control Pacman yourself.

Not ideal if you want to play Pacman interactively as a human player or develop new game mechanics.

game-demonstration AI-simulation strategy-game algorithmic-showcase
No License Stale 6m No Package No Dependents
Maintenance 2 / 25
Adoption 5 / 25
Maturity 8 / 25
Community 0 / 25

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9

Forks

Language

Python

License

Last pushed

Sep 13, 2025

Commits (30d)

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