sdlee94/Minesweeper-AI-Reinforcement-Learning

Minesweeper Solver Using Artificial Intelligence (Reinforcement Learning)

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Implements Deep Q-Learning with experience replay and epsilon-greedy exploration to train an agent purely through trial-and-error without explicit game rules. Uses a neural network to approximate Q-values across Minesweeper's state-action space, with training across ~500k games demonstrating significant performance improvement. Employs the Bellman equation for value iteration and incorporates hyperparameter tuning (discount factor, epsilon decay) to balance exploration and exploitation during learning.

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43

Forks

18

Language

Python

License

Category

game-solver-ai

Last pushed

Oct 16, 2020

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