CoderGamester/mcp-unity
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
Provides AI agents with 25+ tools for scene manipulation, asset management, and testing—including GameObject modification, prefab creation, scene loading, and script recompilation—via a Node.js MCP server that communicates with Unity Editor through stdio transport. Automatically surfaces Unity's PackedCache to IDE workspaces for improved code intelligence on engine dependencies, bridging the gap between AI coding assistants and real-time game development workflows.
1,408 stars. Actively maintained with 9 commits in the last 30 days.
Stars
1,408
Forks
180
Language
C#
License
MIT
Category
Last pushed
Mar 10, 2026
Commits (30d)
9
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