CoderGamester/mcp-unity

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

67
/ 100
Established

Provides AI agents with 25+ tools for scene manipulation, asset management, and testing—including GameObject modification, prefab creation, scene loading, and script recompilation—via a Node.js MCP server that communicates with Unity Editor through stdio transport. Automatically surfaces Unity's PackedCache to IDE workspaces for improved code intelligence on engine dependencies, bridging the gap between AI coding assistants and real-time game development workflows.

1,408 stars. Actively maintained with 9 commits in the last 30 days.

No Package No Dependents
Maintenance 20 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 21 / 25

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Stars

1,408

Forks

180

Language

C#

License

MIT

Last pushed

Mar 10, 2026

Commits (30d)

9

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